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Re:Building a Web-Based Motion Graphics Editor by rchaud on Monday June 17, 2019 @01:00PM (#20204972)
Somewhat interesting read regarding your approach to developing the UI, but I can't provide much feedback without at least seeing a demo of the tool in action.

You're right, there is a gap in the market for a web-based, Figma style animation editor. I myself went with Tumult Hype (MacOS), as it was the closest equivalent to Adobe Flash-style rapid prototyping that I'm used to. But there isn't much online chatter about web animation in general. I guess everyone has simply moved to Adobe AE+Lottie, SVG+GSAP or the like.

If you decide to build a public-facing version of this, I hope you'll include a flat fee option instead of the monthly subscription BS all the startups are going with (Haiku Animator being one of many). Tumult Hype has a $100 flat fee price, which I love.

Re:Building a Web-Based Motion Graphics Editor by alyssaxuu on Monday June 17, 2019 @01:15PM (#20205135)
Good point. The article was mostly focused on the design and conceptualization of the tool in order to keep it short and concise, but I certainly had a lot to say about the development itself. I've been considering open sourcing the project in GitHub so people can check it out & build upon it, but that might take a while to polish and ensure it's stable. In its current state though I do use the editor to create video pitches and GIFs since it's considerably faster than After Effects.

As per the pricing, my plan was to make it free, or at least have a free plan. It was one of my main reasons why I started the project, and one of its biggest selling points.

Re:Building a Web-Based Motion Graphics Editor by _bxg1 on Monday June 17, 2019 @06:35PM (#20208017)
If you do end up deciding to charge money, depending on how niche it ends up being, Aseprite could provide a good model of an (extremely) reasonably priced tool that fills a specific need: https://www.aseprite.org/

But I also have a ton of respect for the desire to offer it free!

Re:Building a Web-Based Motion Graphics Editor by Alexander473 on Wednesday June 26, 2019 @06:14AM (#20283506)
As for pricing, I'd like to mention that the creator of Inkdrop chose the monthly subscription model for his app and shared his reasoning behind this choice in his blog: https://blog.inkdrop.info/how-i-built-a-markdown-editor-earn...