Do they?
A car's dashboard doesn't have to be small enough to fit in your pocket; it doesn't have a screen you want to look at constantly where there's a direct trade-off between screen space and physical keyboard space; a car's dashboard doesn't have limits of where buttons can be because you have to hold it around the edges without pressing the buttons accidentally.
I still hate typing with on-screen keyboards, I just grudgingly accept that for a given small phone size, I'd prefer more of it to be screen than keyboard. That doesn't at all mean I want my car to turn into an Android tablet because I prefer a touchscreen in the constraints of a pocket size device.
The fact that they aren't going this way in the systems that __really__ matter seems to indicate that people don't really prefer touch screens.
Why would we port one of the compromises of the smartphone interface over to our car interface?
And yes, I know, dynamic is a trump card. It still sucks. Have you ever read Bret Victor's rant on it? http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesi...
The actual point was that when it comes to safety/critical functions, we still prefer those mechanical mechanisms. Unless you're flying or driving with your iPhone, I think the point still stands.
I think the fact that safety critical fly-by-wire systems could operate without the mechanical interface yet designers choose to do so anyway underscores this point.
And Teslas ALMOST never kill their driver or innocent bystanders when the driver is negligently ignoring -- or bored and not paying attention to -- the road. There have been low speed accidents where the operator is tasked with taking over for the vehicle and they couldn't respond in time. Real life is neither a video game nor a perfect simulation. Limitations of the technology and the human operator as well as conditions of the road, lighting, and weather will always be a problem.
1. https://www.nytimes.com/interactive/2016/07/01/business/insi...
2. https://www.citylab.com/transportation/2018/05/behind-the-ub...
just another device which can kill you and others in a split second if you are in the wrong place at the wrong time.
Tesla is already pre-selling, for money, full self-driving capability in their existing cars. And they are, of course, designing their current fleet of cars for that future. There's already a Games section in the dashboard.
We can talk about the safety aspects all day until we're blue in the face. But this is the reality.
> Tesla is already pre-selling, for money, full self-driving capability in their existing cars.
Has Tesla enabled FSD with no driver supervision?
That is the actual reality.
Much like how a “phone” went from “a device to call someone on” to what an iPhone does today, a “car” is going from “something you drive” to just another device you interact with in various ways and it also happens to be able to get you from point A to point B.