Re:Game Builder: Create 3D games with friends, no experience...
by krapp on Friday June 14, 2019 @09:19AM
(#20182697)
But more kids are writing more code now than ever before, there are books on it and classes on it and video series and coding literacy is actually a cultural movement (maybe driven by a need to depress wages by oversaturating the market,) multiple game creation frameworks and the modding scene which is huge. Motivation is clearly not a problem.
And the sort of simple games that don't require coding in these frameworks are the sort of simple games that no one wants to make and no one wants to play anymore. Sure, you can make breakout or pong or a really, really terrible shooter[0] with just the GUI, but kids who want to "make games" don't want those, they want to make the next Minecraft or Fortnite or MOBA or whatever, which means they're going to have to learn to code eventually.
Not everyone has to start with helloworld.c and learning how to write their own renderer from scratch nowadays. But if and when they do want to learn to write code, then they have far more and better options available than previous generations, from asset packs and templates to Handmade Hero and everything in between.
And the sort of simple games that don't require coding in these frameworks are the sort of simple games that no one wants to make and no one wants to play anymore. Sure, you can make breakout or pong or a really, really terrible shooter[0] with just the GUI, but kids who want to "make games" don't want those, they want to make the next Minecraft or Fortnite or MOBA or whatever, which means they're going to have to learn to code eventually.
Not everyone has to start with helloworld.c and learning how to write their own renderer from scratch nowadays. But if and when they do want to learn to write code, then they have far more and better options available than previous generations, from asset packs and templates to Handmade Hero and everything in between.
[0]https://www.youtube.com/watch?v=CZqGTzuVGjA