News for hackers. Stuff that matters.
Re:Level Design Patterns in 2D Games by Fellshard on Thursday June 13, 2019 @04:38PM (#20178364)
Mark Brown is a stellar presenter, and it's especially interesting to watch the model he uses expand and mature as he progresses through the Boss Keys series. He adapts it as he encounters challenges to his existing model in newer titles.

There are no comments on this comment yet.