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Re:Under the hood of Google Maps 5.0 for Android by enomar on Friday December 17, 2010 @02:41PM (#2017428)
The new maps are simply amazing. The 3D building with pan and rotate make me feel like I live in the future.
Re:Under the hood of Google Maps 5.0 for Android by pkulak on Friday December 17, 2010 @04:55PM (#2017997)
I just wish my Nexus One had a better touchscreen, or that I could afford a Nexus S. :D
Re:Under the hood of Google Maps 5.0 for Android by InclinedPlane on Friday December 17, 2010 @03:24PM (#2017619)
The old mobile maps were frustrating to use. Very data hungry and high latency and with quirky UI bugs. It was very much a translation of the web app meant for desktop use on low latency broadband to a mobile app with only a few tweaks. For example, pinch zooming would work surprisingly, by zooming the low-res tiled image and then effectively translating into a button press to zoom in/out one level, leading to a very frustrating and clunky experience that essentially removed any advantage of using multi-touch gestures over just pressing the zoom in and zoom out buttons.

Google has not only fixed those problems, they've improved the experience several times over. It's fabulous. It's faster, it's responsive, it's seamlessly interactive, it's a pleasure to use.

Re:Under the hood of Google Maps 5.0 for Android by erikpukinskis on Friday December 17, 2010 @09:33PM (#2018715)
I totally agree with you about the previous version's shortcomings, but it is a little like "my hovershoes! The fusion drive only lasts for 8 hours!"

You have a frickin map of the earth in your pocket. With a database of all places in the earth and directions to anywhere on the earth.

I mean, holy crap.

Re:Under the hood of Google Maps 5.0 for Android by InclinedPlane on Saturday December 18, 2010 @04:28AM (#2019218)
Oh, I quite agree, and that alone is one of the major reasons why I finally upgraded to a smartphone this year after resisting for so long.
Re:Under the hood of Google Maps 5.0 for Android by barmstrong on Friday December 17, 2010 @05:43PM (#2018187)
Two fingers down does the tilt. How did you get rotate to work?
Re:Under the hood of Google Maps 5.0 for Android by detst on Friday December 17, 2010 @06:18PM (#2018278)
Two fingers 180 degrees apart and rotate them in a circle in either direction.
Re:Under the hood of Google Maps 5.0 for Android by andrewjshults on Friday December 17, 2010 @04:04PM (#2017761)
Between this and adding priority inbox to the Android gmail app, Google has given some phenomenal holiday presents. This will be really nice to still be able to access (most of) the maps while on the subway. It'd be great if they gave you the option of always caching certain areas.
Re:Under the hood of Google Maps 5.0 for Android by spicyj on Friday December 17, 2010 @03:06PM (#2017550)
Google Maps and Navigation for Android really makes me want an Android phone now. How long until Android actually runs (well) on my iPhone 4?
Re:Under the hood of Google Maps 5.0 for Android by bockris on Friday December 17, 2010 @03:27PM (#2017631)
How long before they push this to canvas in the browsers is my question.
Re:Under the hood of Google Maps 5.0 for Android by InclinedPlane on Friday December 17, 2010 @04:01PM (#2017753)
Indeed. These changes were only needed for the mobile version, but they would be very much welcome in the web app version. This version of google maps is superior to the web version in nearly every aspect, it's interesting how innovation often happens in unexpected ways like that.
Re:Under the hood of Google Maps 5.0 for Android by jokermatt999 on Friday December 17, 2010 @04:18PM (#2017823)
Probably never. The iPhone lacks the 4 button configuration that's standard on Android phones. It can be made to work, but it will always be a hack.

Also, not to sound like a fanboy, but why would you want Android on your iPhone? I can understand iOS fans' concerns about the UI on Android not being as polished as iOSes, but it seems like if you're going to use Android, using an Android phone just makes sense.

Re:Under the hood of Google Maps 5.0 for Android by CrazedGeek on Friday December 17, 2010 @04:43PM (#2017941)
Honeycomb has on-screen buttons: http://www.phonedog.com/2010/12/14/honeycomb-does-not-requir...

WRT Android on the iPhone, it's like Linux on a Mac: the hardware is usually higher quality. A 3GS and a Samsung Intercept go for the same price on a 2 year contract, but the Intercept feels like a cheap toy compared to the 3GS.

Re:Under the hood of Google Maps 5.0 for Android by StavrosK on Saturday December 18, 2010 @04:55AM (#2019248)
And, like Linux on a Mac, the drivers will never be just perfect.
Re:Under the hood of Google Maps 5.0 for Android by CrazedGeek on Saturday December 18, 2010 @09:12AM (#2019517)
I don't know, my 13" MacBook Pro is pretty good driver-wise with Ubuntu: https://help.ubuntu.com/community/MacBookPro7-1/Maverick

Yes, a bit of manual configuration, but it seems to work pretty well.

(Also, I've used quite a few Android phones with incredibly broken default drivers. YMMV)

Re:Under the hood of Google Maps 5.0 for Android by StavrosK on Saturday December 18, 2010 @01:47PM (#2019961)
I run Ubuntu on my MacBook as well, but the camera fails sometimes, the brightness control is wonky, the sleep is hit and miss, etc. Still, what am I going to run? OS X?
Re:Under the hood of Google Maps 5.0 for Android by sandipc on Friday December 17, 2010 @04:38PM (#2017909)
There are rumors that Honeycomb won't need any physical buttons at all...

(the prototype tablet Andy Rubin demoed the other day had on-screen buttons that would rotated with the screen)

Re:Under the hood of Google Maps 5.0 for Android by bockris on Friday December 17, 2010 @03:25PM (#2017621)
the math on this is pretty staggering to me.

360 billion 256 pixel square image tiles is about 21PB! (uncompressed, of course)

http://www.google.com/search?q=(256*256*360000000000)%20byte...

and you know they have multiple copies cached around the world for redundancy/speed.

Re:Under the hood of Google Maps 5.0 for Android by mseebach on Friday December 17, 2010 @04:10PM (#2017792)
It's generated on the fly from vectordata. The dataset is huge, but not at all on that scale.
Re:Under the hood of Google Maps 5.0 for Android by bockris on Friday December 17, 2010 @04:33PM (#2017892)
That doesn't make sense to me, the article clearly says "pre-rendered". Maybe they don't render the middle of the ocean tiles beforehand but there would be no reason not to save a tile once it has been rendered.
Re:Under the hood of Google Maps 5.0 for Android by yatsyk on Friday December 17, 2010 @04:42PM (#2017935)
Article says that cells sent to device prerendered it doesn't say ALL cells prerendered.
Re:Under the hood of Google Maps 5.0 for Android by bockris on Friday December 17, 2010 @05:01PM (#2018021)
Right, but there are layers that can't be pre-rendered (satellite) or are probably slow to render (terrain).
Re:Under the hood of Google Maps 5.0 for Android by borism on Friday December 17, 2010 @04:55PM (#2017995)
Obvoiusly they won't re-render tiles that have no new information since last access, not to mention middle of an ocean or desert.
Re:Under the hood of Google Maps 5.0 for Android by boredguy8 on Friday December 17, 2010 @04:07PM (#2017772)
It's a great change and a great tool, but:

Am I the only person who thinks the color scheme changes are bad? Subtle, but the greens and yellows are harsher than the pre-rendered versions. Not a defeater: just a tiny, tiny complaint.

Re:Under the hood of Google Maps 5.0 for Android by 51Cards on Friday December 17, 2010 @07:33PM (#2018473)
I had noticed something was different about the new Maps app but I hadn't paid attention to the details and put it together what was happening. Of course now that they mention it's all vector based it's blatantly obvious when you watch the screen render. Absolutely wonderful.
Re:Under the hood of Google Maps 5.0 for Android by nodata on Saturday December 18, 2010 @04:13AM (#2019205)
The new maps are really good, but the readability of the labels, a feature covered on HN quite recently, has suffered as a result of the upgrade.