Re:macOS deprecating scripting language runtimes, including ...
by markstos on Wednesday June 05, 2019 @09:18PM
(#20110708)
How much slower?
Re:macOS deprecating scripting language runtimes, including ...
by jackfraser on Thursday June 06, 2019 @12:15AM
(#20111530)
Not much slower than, say, Hyper-V or Virtualbox or other hypervisors that live alongside a general purpose desktop OS. Remember, they're using the same Intel chips and VT-d and such as anything else; as long as you have enough CPU power it's going to run fine.
IIRC the Docker implementation for OS X runs a tiny, carefully-configured Linux VM transparently in the background. This isn't that dissimilar from the Windows Subsystem for Linux from a user standpoint.
I've done plenty of Docker work on OS X; the only real weirdness is that you're running Linux in the containers and OS X outside. Eventually, though, before switching completely to a native Linux desktop, I moved deeper into the containers and would barely ever see the OS X command prompt any more.
Re:macOS deprecating scripting language runtimes, including ...
by tele_ski on Thursday June 06, 2019 @09:32AM
(#20114333)
Our build time on Linux container is 8 minutes, but it's a few hours on macOS using docker containers. I haven't dug into it but the hypervisor seems to be single threading the normally multicore compile.
Further, there's no decent solution for shipping a macOS container image to run in a VM. Linux, yes, Mac, no.
Finally, good luck getting your virtualized macOS app to interact reasonably with your main OS (no drag and drop, no OpenGL, etc.).
I would rather chroot.