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Re:John Carmack on QuakeWorld latency and business model (1996) by DanHulton on Wednesday May 15, 2019 @01:10PM (#19921534)
I am now imagining a (probably short) story in which the AI does learn to predict players perfectly, even the creative ones, and ends with a gamer taking his hands off the controller and allowing the AI to play exactly as he would have and wondering what was ever the point.

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