Re:John Carmack on QuakeWorld latency and business model (1996)
by animal531 on Wednesday May 15, 2019 @05:34AM
(#19917735)
They would make a killing on Twitch, where a streamer could just buy someone else's training data and use that instead of playing themselves.
Re:John Carmack on QuakeWorld latency and business model (1996)
by JetSpiegel on Wednesday May 15, 2019 @06:29PM
(#19924413)
Black market dealers would swap Terabytes of hot RAM with manually inputted data from the best e-sport players in the world. Corporate enforcers would hack those dealers to delete the data.
Call it Sonic Mnemonic.
Stadia could sell it as an add-on to players which not only don't want to play their games themselves, but also aren't satisfied by watching other people play through their games on YouTube or Twitch. With this add-on, they can finally watch themselves play through their games, without having to lift a finger to, you know, actually play!