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Re:Oh shit, git (2016) by dagw on Tuesday May 14, 2019 @06:51AM (#19908374)
What do you see as the best tool for the job?

Depends on the job. If you're making a game in Unreal, perhaps take a look at Perforce and Perforce integration that Unreal offers. Doing post work on a movie, consider something like Alien Brain. Doing some collaborative writing with a bunch of non-technical co-authors, then the tools that come with Google docs might be the best fit for you.

Re:Oh shit, git (2016) by mehrdadn on Tuesday May 14, 2019 @06:53AM (#19908381)
How about the examples I gave here: https://news.ycombinator.com/item?id=19907595

And if you're going to claim they should be using online-only tools, please explain why it's wrong for them to instead choose the tools that work locally...