Re:A Guide to Rust Graphics Libraries as of 2019
by _bxg1 on Thursday May 02, 2019 @11:28PM
(#19815282)
Very good deep-dive, but I'm surprised there was little mention of the higher-level libraries that do exist already. I've found kiss3d and three-rs, both of which seem pretty early but appear to let you "load a model you made in Blender and show it on screen".
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Re:A Guide to Rust Graphics Libraries as of 2019
by rezeroed on Friday May 03, 2019 @06:53AM
(#19817207)
Kiss3d is great. It has some rendering issues on mac, but a great level of abstraction.