Re:Source code for Zork, Hitchhiker’s Guide, and other Infoc...
by jordanpg on Tuesday April 16, 2019 @03:00PM
(#19676317)
My point is that playing IF games is a major commitment, unlike Candy Crush or watching any TV show, which are 0 commitment activities.
There is no casual playing of HHGTTG or Zork or Hadean Lands.
Re:Source code for Zork, Hitchhiker’s Guide, and other Infoc...
by aaaaaar on Tuesday April 16, 2019 @09:19PM
(#19678843)
You play it casually just like you read a fiction paperback casually.
In the annual interactive fiction contest, the judges get 2 hours to evaluate ba game. So many new games aim for that to be the playing time.
From what I remember some old Infocom games like Enchanter (which takes place in the Zork universe) don't take very long to finish (definitely less than a standard $60 video game console video game).
But if length is really a problem, making shorter versions wouldn't be hard.