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Re:Godot Engine Awarded $50k by Mozilla Open Source Support ... by uurrnn on Friday April 12, 2019 @09:48AM (#19644741)
I've always thought Love looked good, but I've never tried it myself.

Do you only use it for quick prototyping of ideas and then move over to a different engine if you like the idea and want to expand?

I imagine the answer could come down to the scope of the game.

Re:Godot Engine Awarded $50k by Mozilla Open Source Support ... by sitkack on Friday April 12, 2019 @10:16AM (#19644971)
It is more for quick sketches that are interactive, or designing animation that would be too difficult in Blender or After Effects. While folks do make full blown games with it, for me it is more of a interactive animation workbench.