It is, however, a lame duck to photographers (and I think many other artists) when compared with Photoshop. Those who want a visual interface to drag sliders around, instanly see how things would look and edit based on tight coupling with that visual perception still choose Photoshop. I have seen many, many artists try Gimp only to go back. Maybe Gimp does not need to be that tool for artists, but if it does its developer community needs to be more engaged with photography crowd.
As a data point: current Adobe licensing model is almost universally hated. If there were a viable option many users would migrate. I would (and I am just a hobbyist). And it is not for lack of trying -- they do try Gimp (and Liminar, and Affinity and such). But the fact that they curse Adobe but still use Photoshop tells you a lot about the fact that Gimp just does not cut it for them. My 2c.
Furthermore, I'd have to run an entirely different OS from the one I've been using since 2002, and lash myself to a licensing model that would be both crippling and expensive.
From my perspective, Adobe's tools do have remarkable capabilities and substantial support. The improved content-aware fill is remarkable, but I never need it. Adobe's close relationships with camera manufacturers (and large developer team) ensures that new cameras and lenses are supported almost at release. Lensfun and Darktable do a great job of keeping up with new hardware, but it often takes at least a few months for new cameras to be supported.
I buy slightly-older hardware, and I check for Darktable compatibility before purchase/rental. (The GFX50R isn't yet on my radar screen in part for this reason[2], though support is clearly on the way[3].)
[1] https://www.charliehagedorn.photography/ https://www.instagram.com/charliehagedorn/
I ran Linux as a desktop for ~10 years and have just switched to OS X, but pulled in GIMP/Darktable/VueScan workflow even though I have access to the Adobe suite. I found GIMP lacking nothing granted I basically just replicate my darkroom process on the negatives when I scan them if I plan to share them digitally (dodge, burn, contrast).
I'm sure there are some advanced layering and other workflows, but I'm not really interested in doing anything I can't replicate in the darkroom. Plus as I said the entire point here is to use the computer less, but still derive joy from an old hobby.
Edit: Also, really enjoying your IG feed. Great work in your color palettes and in the tones across your black and whites as well. May be my love for the Hasselblads and 6x6 frames, but most of those work really well as straight squares as well. Nice to see another PNW photographer on here.
Affinity Photo is a pretty good alternative. Familiar interface and features, and a one-time affordable purchase. Not entirely sure what an equivalent might be for video.
The Studio version's pretty cheap, too, if you want to upgrade.
Oh, do you by any chance mean on-canvas preview available for almost every filter since GIMP 2.10.0 released a year ago? With that split preview slider? :)
I started using Gimp a few months ago after 10+ years of using Photoshop. My biggest complaint is the quality of scaling an image down. It's really really bad compared to Photoshop (even if you play with the low level details of picking the scale strategy). It always seems to come out blurry or fuzzy, to the point where I stopped using Gimp for that. Is there a better way to scale images?
Also, I just wanted to throw in a comment of, if you're switching to Gimp, don't immediately discount it for not having features you're used to with Photoshop.
For example, with Photoshop, if you copy an image to your clipboard outside of Photoshop, then you when you create a new image in Photoshop, the dimensions of the canvas will be set to the image in the clipboard. This way it's super easy to make a new image, paste the image from your clipboard and now you have a properly sized image.
Gimp has this feature but it's not implemented in a way that's the same as Photoshop. Instead, with Gimp you can just press CTRL + Shift + V to paste the image from the clipboard into a new image and it's all set up and good to go. The menu item is "paste as... new image".
"None" interpolation is occasionally useful as well, in image with really striking edges.
Agreed that the older downscaling algorithms aren't great. My impression is that they do a nice mathematical job of downscaling, but not a great perceptual one.
You just scale the image down and it looks flawless and takes like 2 seconds. In over 10 years of using Photoshop I never once noticed a blurry downscaled image, but the first time I used Gimp to resize an image I immediately saw a poor result. I used every resize strategy too (including NoHalo and LoHalo -- they are both really bad compared to Photoshop).
It makes working with Gimp for any web style graphics a huge hassle because down scaling images is something you do all the time, and it's not just the final image too. It's every layer you're working with. Having to export every layer into a third party app and then re-place it is a huge time sink.
convert -resize from ImageMagick is another option.
The problem with using an external tool is I often want to resize layers on the fly to fit them into a final image I'm working on. So using a third party tool to do that goes from a 5 second operation to 5 minutes because I first have to resize it in Gimp to get the dimensions and then resize it "for real" with a different program and then place that into the Gimp image.
It's gotten to the point now where I'm looking for an alternative to Gimp, or I'll just go back to using Photoshop full time (even though it's a huge waste of $ since I only edit about 2 images a week).
I used Photoshop regularly for a few months in 2009 but that was a public school computer so I'm sure the version was one or two behind. My GIMP use is more frequent/recent but very irregular and for a variety of tasks that are never critical to my livelihood. Today I feel like GIMP is much nicer to use than when I started using it (~2006) but I still remember Photoshop being a nicer experience.
I don't know if that's well shared or has changed.
It's not been an easy transition, but I'm getting used to it. It's similar in function to Photoshop, but performing said functions is just different enough to make it challenging.
For a little while i thought Krita would be it, but i quickly realized that they just copied Photoshop for the most part.
It'd be interesting to hear from Photoshop power users, who've made the switch, what they miss and what Gimp does better.
For those who didn't make it past the highlight list, here's the donation/support link: https://www.gimp.org/donating/ I just made a small donation and encourage others who use Gimp regularly to do the same.