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Re:Idiomatic Monads in Rust by 0815test on Thursday April 04, 2019 @08:16PM (#19578441)
You could have a trait similar to Copy that forces Drop to be a no-op, and require live values that don't conform to it to be moved into any `become`.
Re:Idiomatic Monads in Rust by eridius on Thursday April 04, 2019 @08:46PM (#19578581)
Or just skip the trait and require there to be nothing live on the stack that conforms to Drop after a `become`.

In fact, the main reason to have a keyword like `become` is to signal to the compiler to do this kind of analysis, because it's so easy to accidentally break the ability to do TCO when you can't lean on a GC to clean things up later.