Re:I’m only making business card sized games now
by baud147258 on Tuesday April 02, 2019 @04:40AM
(#19552150)
Except than game based on a one-time purchase, without any kind of expectation of recurring revenue from IAP/lootboxes, wouldn't get much benefit from too many dark pattern equivalents/skinner boxes, but rather from being a fun game.
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Re:I’m only making business card sized games now
by baud147258 on Tuesday April 02, 2019 @07:51AM
(#19553052)
Also I would say it might a difference in priority: one game could be designed to be as fun as possible, which might cause it to be addictive to some player; whereas a F2P game would optimise in addictivness first and foremost, since its business model rely on it.