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Re:Fuchsia OS Introduction by pjmlp on Tuesday March 26, 2019 @05:44PM (#19496317)
Nothing, just false advertising on complexity improvement over OpenGL.

Anyway, middleware has won the battle of 3D graphics, what goes on the bottom layer is largely irrelevant to most devs.

Re:Fuchsia OS Introduction by monocasa on Tuesday March 26, 2019 @06:51PM (#19496678)
It's not false advertising. Swapping the extension model to explicit opt-in is one of many pieces designed to help you manage complexity in a non trivial project for the reasons I've stated.
Re:Fuchsia OS Introduction by pjmlp on Wednesday March 27, 2019 @03:28AM (#19498729)
So far the amount of boilerplate to handle extension management and code paths in Vulkan samples shows otherwise.
Re:Fuchsia OS Introduction by monocasa on Wednesday March 27, 2019 @12:52PM (#19502910)
Or, if you care that much, you can not have any of that and just not enable any extensions. Easy peasy
Re:Fuchsia OS Introduction by pjmlp on Thursday March 28, 2019 @03:27AM (#19510058)
Or just use a middleware engine and profit from best 3D API provided by each platform owner, much better.