Both blocks and Minecraft require spatial reasoning Minecraft worlds, being larger, might even require more. However, young kids are still learning motor skills and sensorimotor integration, which will be very different when manipulating real blocks vs. an iPad. Playing with blocks could also offer different opportunities for practicing verbal or social skills, and needs a bit more imagination.
Figuring out the “best” amount of screen vs. real world time is tricky—-this sort of research is hard to do well—-and undoubtedly varies from kid to kid.
https://www.reddit.com/r/Minecraft/comments/1rcoqu/my_3year_...
Also, playing with blocks doesn’t do anything to your inner ear.
That old person already developed their spatial skills in an actual 3D environment. There is evidence that babies and toddlers need substantial experience to learn to see their environment properly.
In experiments, an infant will accept that an object transformed into a random other object while briefly out of their sight. They will not accept that one object turned into two objects.
This makes sense. A plate is flat from one angle of view and round from another. You change the angle of view, the shape radically changes. But it remains a single object.
Babies don't yet know which transformations make sense, so they will accept that a truck transformed into a clown toy. They will not accept that a truck transformed into two clown toys.
So I think you have that backwards. People with an already developed understanding of 3D spatial relationships based on lots of living in an actual 3D world can relate meaningfully to a virtual environment. This in no way supports the idea that simply seeing a representation on a screen of a 3D environment can help a developing child properly code up their spatial reasoning.
This combined with the Lego talk above reminded me of having to constantly check my VCR slot for Lego bricks placed there by my toddler daughter.