Re:Quake II RTX: Re-Engineering a Classic with Ray Tracing E...
by leonroy on Sunday March 24, 2019 @07:09AM
(#19475658)
Heheh, I ended up in the same boat. Enamoured with tile based rendering (and the lower price) I bought the PowerVR based Apocalypse 3dx which also had a shortage of supported titles.
All my school friends had 3dfx cards. Didn’t get to do 3D gaming until I bought a Radeon 8500 many years later!
Still have my 3dx actually...it was a very interesting card:
I'll never forgive the computer store guy when I was 14 who pushed me to buy the $40 cheaper S3 Trio3D instead of the Voodoo. Instead of something useful, I ended up with a glorified paperweight that only worked well for Direct3D. Guess how many games back then bothered to use that?
I think I got Quake 1 with some shitty hacked MiniGL driver working _once_.