Re:Google unveils Stadia cloud gaming service
by mav3rick on Wednesday March 20, 2019 @03:26AM
(#19439777)
People said the same about streaming video services.
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Re:Google unveils Stadia cloud gaming service
by flukus on Wednesday March 20, 2019 @04:11AM
(#19439971)
No they didn't, that was simply a bandwidth issue, we've been streaming video since TV was invented and with the right equipment you could stream video over the internet before the web even existed. No equipment exists that can alter the fundamental speed limit of the universe.
Re:Google unveils Stadia cloud gaming service
by pjmlp on Wednesday March 20, 2019 @04:21AM
(#19440025)
Video isn't interactive.
Re:Google unveils Stadia cloud gaming service
by onorton on Wednesday March 20, 2019 @06:29AM
(#19440677)
Yep. This is the kicker. For streaming videos, only bandwidth matters but for video games, both bandwidth and latency matter.
Reminds me a bit of the 30/60 fps fights a few years ago. Sure, 30fps games look more "cinematic" and 60fps movies look uncanny, but 30fps games feel less responsive.