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Re:Google unveils Stadia cloud gaming service by iknowstuff on Tuesday March 19, 2019 @07:13PM (#19437129)
> ping google.com

Pinging google.com [172.217.5.110] with 32 bytes of data: Reply from 172.217.5.110: bytes=32 time=6ms TTL=50 Reply from 172.217.5.110: bytes=32 time=8ms TTL=50 Reply from 172.217.5.110: bytes=32 time=9ms TTL=50 Reply from 172.217.5.110: bytes=32 time=10ms TTL=50

Ping statistics for google.com: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 6ms, Maximum = 10ms, Average = 8ms

https://imgur.com/a/eLWFUg3

I'm on GDC public WiFi.

Re:Google unveils Stadia cloud gaming service by saberience on Tuesday March 19, 2019 @08:32PM (#19437667)
> ping google.com

--- google.com ping statistics --- 12 packets transmitted, 12 packets received, 0.0% packet loss round-trip min/avg/max/stddev = 74.750/75.566/76.724/0.587 ms

I'm on 1GBit Google Fibre in Orange County which should be as ideal an experience as could be expected. Now, considering there would be additional time on top of the pure ping, I image there would be 80-90ms of latency for me. No way lol.

Re:Google unveils Stadia cloud gaming service by ash663 on Tuesday March 19, 2019 @09:32PM (#19438039)
I'm not sure why are your pings that high. I just asked my friend in an Asian country about his pings, and he averages out at 5ms to Google. Meanwhile, my average is 1ms in the US.

Pretty sure both of us have a Google datacenter nearby, but could the result of your ping be due to a bad configuration on your router?

Re:Google unveils Stadia cloud gaming service by stcredzero on Tuesday March 19, 2019 @08:34PM (#19437687)
I image there would be 80-90ms of latency for me.

I could totally make RTS and other real-time games work with that.