News for hackers. Stuff that matters.
Re:Addressing Spotify’s Claims by chrischen on Friday March 15, 2019 @02:32AM (#19397086)
I currently subscribe to Spotify, use the iOS Spotify App, and do not make payments through in-app payments nor do I pay the 30% Apple tax. So it is circumventable, and Spotify is just "optimizing" their revenues here. So at least compared to Steam, Apple's platform is actually more open since you aren't required to pay through Apple's platform. Though I'm not sure on the current requirements for in-app purchases, so correct me if I'm wrong.
Re:Addressing Spotify’s Claims by snorlaxle on Friday March 15, 2019 @03:57AM (#19397568)
I buy Steam games from Humble Bundle all the time. The developers can actually generate steam keys and sell their game directly. https://partner.steamgames.com/doc/features/keys

As far as I know you can't do that on iOS. There's also nothing stopping the devs from selling IAP themselves on their own website. So no, Steam is much much more open than Apple's App store. Not to mention the fact that Steam is completely optional and the App store is not.

Re:Addressing Spotify’s Claims by madeofpalk on Friday March 15, 2019 @09:26AM (#19399456)
> As far as I know you can't do that on iOS.

Not at scale, no, but you can generate promo codes (up to a limit - maybe 100?) to distribute your paid app for free.

Re:Addressing Spotify’s Claims by social_quotient on Friday March 15, 2019 @02:44AM (#19397152)
Discussion or capture of money must go through apple. The hinting of circumventing has to be really vague And creates a weird ux. IMO you have to follow the rules and pay the toll

https://developer.apple.com/app-store/review/guidelines/#in-...