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Re:Lock 'n roll: a tale of three cartridges by markchristian on Friday March 08, 2019 @01:32AM (#19335582)
Definitely. Cartridges really were amazing; I think that's ultimately going to end up being the organic thesis of my web site.

Something I discovered while researching this post: Sega had their own Super FX-y thing with the Sega Virtua Processor. It was only used in one game (https://en.wikipedia.org/wiki/Virtua_Racing), but the thing I find most fascinating about it is that Sega contemplated releasing just the Virtua Processor itself—you guessed it, as a lock-on cartridge.

(Unfortunately, this fact didn't really fit in anywhere, so I'm just dropping it here.)

Re:Lock 'n roll: a tale of three cartridges by toast0 on Friday March 08, 2019 @02:17AM (#19335761)
Sega did release the 32x which was basically a newer console that was inserted into an existing Genesis / Mega Drive. There were a handful of games released for it, including a better version of virtua racing. Also one or two games required the 32x and the CD attachment.
Re:Lock 'n roll: a tale of three cartridges by eropple on Friday March 08, 2019 @01:39AM (#19335615)
Not a GPU, but that reminds me a bit of the Camerica Deck Enhancer. Talk about weird stuff...
Re:Lock 'n roll: a tale of three cartridges by markchristian on Friday March 08, 2019 @01:53AM (#19335660)
Yeah! That's on deck (no pun intended) for my April blog post. (I'm trying to do one of these each month for 2019.)
Re:Lock 'n roll: a tale of three cartridges by pinewurst on Friday March 08, 2019 @11:15AM (#19338853)
Don’t forget Catapult Entertainment’s X-BAND - a lock-on modem cartridge for Genesis and (later) SNES that added remote multiplayer to games by patching them on-the-fly.