Re:Implications of Rewriting a Browser Component in Rust
by igouy on Friday March 01, 2019 @06:42PM
(#19286388)
For sure.
The benchmarks game is just an easily available source of examples.
Which, for instance, may show an Ada program with much the same measured time as a Rust program —
https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
Re:Implications of Rewriting a Browser Component in Rust
by Narishma on Friday March 01, 2019 @07:09AM
(#19279779)
Those things don't need to be particularly fast. What they need is consistent and predictable performance and resource usage.
Re:Implications of Rewriting a Browser Component in Rust
by galangalalgol on Friday March 01, 2019 @09:21AM
(#19280794)
Planes trains and rockets have more sensors than ever and speed is very important.
Re:Implications of Rewriting a Browser Component in Rust
by galangalalgol on Friday March 01, 2019 @09:19AM
(#19280780)
Most of my experience is embedded c++ but I have written ada rust and a fair bit of jovial73. Rust is a perfect fit for those same domains. Most o the things that ran Ada in the US have now switched to c++. Do178b certified safety critical c++ is a horrible thing to develop. I'm hoping rust comes in to fix that.
There is more to commercial compilers than winning the benchmarks game.