Also I looked at your game and I really love it. It is so much fun (even though I don't know much about quantum physics). Now just imagine if we have a traditional college-level subject, such as quantum physics, and then use tools like your game to help people learn better. You still learn all the usual topics but the overall learning experience is made SIGNIFICANTLY better by having these extra tools to use to learn. Your game is an educational game but using the same technology used to create that game could also be used to create all sorts of things - experiment simulation, interactive graphics etc.
I wouldn't say there is no innovation though. There are science-based games (https://github.com/stared/science-based-games-list; it was here some time ago: https://news.ycombinator.com/item?id=14661813). I started collecting interactive machine learning, stats and maths: http://p.migdal.pl/interactive-machine-learning-list/ (a lot of things; of course, Immersive Linear Algebra is there). Most of these projects are side projects, though.
Also - I had a plan to extend the quantum game (it is nice to hear you enjoyed it!) to more particles... and then, a full course, with experimental widgets (e.g. showing interference, then explaining it, then giving space to play with it). With some framework (maybe $, but I care even more for collaborators and deadlines), I would love to continue that.
What are your projects?
Since I create educational projects (luckily, Quantum Game with Photons http://quantumgame.io/ was partially supported by an outreach grant; all other writings and stuff - not so much), I would love to see some way to support such endeavors.