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Re:Halley: Lightweight Game Engine Written in C++14 by haolez on Saturday February 23, 2019 @01:22PM (#19234686)
He has a famous blog post somewhere teaching beginners how to do physics on 2D platformers.
Re:Halley: Lightweight Game Engine Written in C++14 by leshow on Saturday February 23, 2019 @02:39PM (#19235088)
Link?
Re:Halley: Lightweight Game Engine Written in C++14 by azhenley on Saturday February 23, 2019 @03:34PM (#19235317)
I'm not the OP, but here you go: http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple...

It looks quite nice.

Re:Halley: Lightweight Game Engine Written in C++14 by Impossible on Saturday February 23, 2019 @08:52PM (#19236652)
This is probably the most comprehensive single written guide to how platformers are implemented. Definitely worth a read.
Re:Halley: Lightweight Game Engine Written in C++14 by gcb0 on Saturday February 23, 2019 @07:36PM (#19236330)
this is mostly sprite/collision well known patterns summaries. not much on physics.