Have you experienced significant perceptual changes from viewing them for extended durations? Are there specific sequences / parameters you've found to be more powerful than others?
If you don't mind sharing, I'm also curious to know what language you're using to write the software!
synchronizing the audio with the video. Video strobes correspond to audio strobes.
Some kind of simple physical-metaphor sound and video logic. Like, bigger = lower, smaller= higher. Certain colors correspond to certain sounds. Simple stuff like that.Like cartoon logic.
Total engrossment of the senses. Fill them up compltelely (thus "whelmer"). I see smell, tactile effects... stuff like that, being incorporated later.
There is definitely some kind of trance thing happening.
There is another tech at my site (fleen.org) called "clouded plain" that uses moving intersecting vibrating stripes. MUCH hallucinations off of that. Little kids like it very much. They just stand and stare.
I wrote it in java.
You really should download a hq copy and view it projected large (like 6-10 feet tall) with nice speakers. Here : https://www.dropbox.com/s/6t9skr0ua4le5ma/whelmer46a_5m.mkv?...
I used to make stuff like this with processing + arduino for inputs, with some fun results that are sadly lost to time.
The vibrating round thing. The "Whelmer". It's these randomly generated moving fuzzy rings. Moving in or out. Intersecting.
The sound isn't so much gotten from a sampling of the visuals as a sampling of the same data that the visuals also sample. That data being a big array of integers, basically.
To see it properly you really should download a high-quality video and watch it projected big (like 6' tall) with good speakers.
Here's a nice one : https://www.dropbox.com/s/6t9skr0ua4le5ma/whelmer46a_5m.mkv?...
Generative art != glitch art, but these might be of interest to some people as well, since there was thread about a week ago on PNG glitching, and I went down a rabbithole saving links.
https://news.ycombinator.com/item?id=19075003
http://www.glitchet.com/resources
https://www.vice.com/en_us/article/mgpv3a/heres-what-happens...
java has a nice low level audio generation tech where you just make a big integer array.
I take a radial sample of this field of cells, convert it to audo.... ok, there is no science going on here. I just fucked with the code until it sounded good. Several magic numbers involved. See my github at fleen.org/generative-art for the actual code. The sound generation is only a few dozen lines.
https://www.dropbox.com/s/6t9skr0ua4le5ma/whelmer46a_5m.mkv?...
View it projected large (like 6-10 feet tall). Use good speakers too.
https://www.dropbox.com/s/6t9skr0ua4le5ma/whelmer46a_5m.mkv?...
I work in a similar field. Inducing weird feelings and related trippy stuff. I tend to the other end of the spectrum tho. Crass strobes. Full saturation. Lots of throbbing.
https://vimeo.com/308956882
If we can do drugs via digital audiovideoetc then.... a very important field of development is suggested.