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Re:Activision-Blizzard layoffs after reporting record results by jdoliner on Tuesday February 12, 2019 @07:48PM (#19149313)
I don't think lighting, sound and stunt people have the same influx of young starry eyed people coming into the profession though. That's what makes unions really difficult. Same thing applies to academia, which is arguably worse than both game-devs and actors.
Re:Activision-Blizzard layoffs after reporting record results by vichu on Tuesday February 12, 2019 @07:56PM (#19149374)
From a friend, I've heard great things about the treatment they got as part of The Animation Guild, and I imagine that that demographic of artists and creators is quite similar to the "young starry eyed people" going into the game industry. In fact, there's likely a good amount of overlap of artists that have worked in both (supported slightly by anecdata of friends who are 3d artists).
Re:Activision-Blizzard layoffs after reporting record results by trentlott on Tuesday February 12, 2019 @09:11PM (#19149740)
I'm not sure that's true

Plenty of starry-eyed people enter academia. There isn't quite the same unionization gateway into academic jobs, but mostly just markers of effective work - papers, grants, etc