Re:Create your own game engine but don't use it (2017)
by cnasc on Saturday February 09, 2019 @09:50AM
(#19122533)
Hard to beat Löve2D! https://love2d.org/
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Re:Create your own game engine but don't use it (2017)
by bit1 on Saturday February 09, 2019 @10:58AM
(#19122890)
Came here to say the same! I'm a C++ programmer by day, but I love the speed at which I can bang out a prototype in Love2D (Lua).
I found kikito's[1] bump, gamera, and anim8 libraries to be excellent complements to Love, adding a few of the otherwise missing elements.