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Re:Open-Sourcing ClusterFuzz by ritz_labringue on Friday February 08, 2019 @11:58AM (#19116181)
Unity itself (the engine) is written in C++. Game scripts are written in either C# or UnityScript iirc.
Re:Open-Sourcing ClusterFuzz by pjmlp on Friday February 08, 2019 @04:34PM (#19118912)
Although the engine is currently written in C++, they are in the process of rewriting parts of it in C#, with help of their HPC# subset and Burst compiler, having some ex-Insomniac Games developers like Mike Acton on the team.