Re:Open-Sourcing ClusterFuzz
by ritz_labringue on Friday February 08, 2019 @11:58AM
(#19116181)
Unity itself (the engine) is written in C++. Game scripts are written in either C# or UnityScript iirc.
[ Parent
| on HN ]
Although the engine is currently written in C++, they are in the process of rewriting parts of it in C#, with help of their HPC# subset and Burst compiler, having some ex-Insomniac Games developers like Mike Acton on the team.