Re:A Python Interpreter Written in Rust
by sametmax on Saturday February 02, 2019 @06:29PM
(#19066569)
Indeed, I'm very excited about this.
Rust + Python seems a natural combinaison to me, and being able to have one single dev env (and maybe in the end, one single deployment mechanism) to do both is a killer feature.
And actually, I think having Python written in Rust would provide some other very nice properties:
- limit the number of bug you can introduce in the implementation because of the rust safety nets;
- can still expose a C compatible ABI and hence be compatible with existing extensions;
- the rust toolchain being awesome, it may inspire people to make it easy to compile a python program. Right now I use nuikta, which is great, but has to convert to C then compile, which make it a complex toolchain.
Rust + Python seems a natural combinaison to me, and being able to have one single dev env (and maybe in the end, one single deployment mechanism) to do both is a killer feature.
And actually, I think having Python written in Rust would provide some other very nice properties:
- limit the number of bug you can introduce in the implementation because of the rust safety nets;
- can still expose a C compatible ABI and hence be compatible with existing extensions;
- the rust toolchain being awesome, it may inspire people to make it easy to compile a python program. Right now I use nuikta, which is great, but has to convert to C then compile, which make it a complex toolchain.