Re:Why Is It So Hard to Detect Keyup Events on Linux?
by jstimpfle on Sunday January 27, 2019 @05:32PM
(#19014157)
I am talking about the game developers that I follow. I like to think that I have a good idea about the game developers that I follow. If you do it differently or know many people who do it differently, that's fine with me. I don't work in the game industry.
The general statement I made was that VS is slow and that it has bugs. I also know from my own experience that this was more true in 2011 than it is now. I still don't like it.
Re:Why Is It So Hard to Detect Keyup Events on Linux?
by banachtarski on Sunday January 27, 2019 @08:42PM
(#19014901)
Out of curiosity, who do you follow?
Re:Why Is It So Hard to Detect Keyup Events on Linux?
by jstimpfle on Monday January 28, 2019 @04:17AM
(#19016144)
Mostly Casey Muratori and Jonathan Blow. I've also watched a few streams by Abner Coimbre who now works for Jonathan Blow. And generally I like the guys from the circle of RAD Game Tools, although I'm not sure about their workflows. I believe Sean Barrett still uses Visual Studio 6.0 which is from the year 1998 according to Wikipedia.
I work with all sorts of people in the industry across genres and I've seen plenty of workflows at many studios. I have no idea where you are getting this but you don't have any idea what you're talking about.