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Re:AlphaStar: Mastering the Real-Time Strategy Game StarCraf... by setr on Thursday January 24, 2019 @09:22PM (#18995030)
Any game that is specifically going out of its way to support these ai’s will naturally do it through an api, though I’m only aware of dota2 and sc2 (sc:bw also does, through a community-modified client that serves the api, iirc). For adhoc games, eg atari, pixel-parsing is the natural result, but no one would intentionally set it up like that

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