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Re:Raylib: a simple and easy-to-use library to enjoy game pr... by thepete2 on Thursday January 17, 2019 @05:35PM (#18935326)
Could you use this for bigger projects? Or would I run into (performance?) problems and have to port the project to another engine?
Re:Raylib: a simple and easy-to-use library to enjoy game pr... by raysan5 on Friday January 18, 2019 @04:10AM (#18938040)
raylib is not an engine. It's a quite low level library intended to enjoy coding, probably better small games. You can use for a big project but it lacks lots of required elements that engines have, to name some: Screen Manager, Content Manager, Objects Manager. In any case, you can test it and evaluate if it could fit your needs.