Even that much is being overly kind (at least to the first book - I gave up after that). Hard SF introduces a small number of well-defined ideas and then works through their logical consequences. Science fantasy introduces magical devices with particular consequences as and when the plot demands. The magical VR system and magical particle computer - essentially all the SF elements of Three Body Problem - were examples of the latter.
If you're going to take 1,800 pages (English translation) to lay out your series, and you can't spare a few for 'well, now we're building giant fusion-powered warship fleets'? That's not anything approaching hard sci-fi in my book.
Yes, all the technologies used on the ships are extrapolated and believable, but the realignment of society, economics, and the organization of such a construction effort boggles the mind. And to say 'it just happens'? That's kind of like going from WWII to 'and so we landed on the moon' in a single page.
On the one hand, one obviously needs some technological leeway to write a fun novel set in the future.
On the other, if every roadblock is responded to by suspending scientific treatment, it doesn't seem like that's a good faith "hard" effort.
I think Ringworld is instructive. The Wikipedia article specifically calls out technical inaccuracies in the original... inaccuracies Niven specifically made an effort to patch up in later books.
So the count of intentional lapses seems as decent a proxy for hardness as anything else.