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Re:Improbable and Epic Games establish $25M fund for ‘more o... by ulasbilgen on Friday January 11, 2019 @01:45AM (#18881490)
There’re are some difference between a codec or OS with a game engine. One is the user base. I think there’re simply not enough game developers to extensively use the open source engines, every single computer needs an OS and in most cases needs a codec. But not everyone is a game developer. Another one is requirements I guess. For OS and codecs, I think the requirements are much more defined and manageable, but for a game engine the user uses it to create something else, hence the capabilities needed from the game engine may change wildly per project.

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