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Re:Unity Engine ToS change makes cloud-based SpatialOS games... by dimgl on Thursday January 10, 2019 @07:52PM (#18880068)
So in essence, this doesn't affect anyone except for SaaS platforms that are attempting to release their own products while heavily using Unity's engine within them. Which 100% makes sense. You're building your company based off of someone else's commercial product... You need a specific license for this. GG Improbable

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