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Re:Scratch 3.0 by gbear605 on Wednesday January 02, 2019 @05:43PM (#18811061)
I started programming with Scratch 1.2 back in 2007. I'm now a computer science major in college, so I'm glad to see the Scratch team at MIT continuing to make great progress. Scratch (and similar programming environments) is a very successful way to introduce children to programming and I hope that it continues to do so.
Re:Scratch 3.0 by mrspeaker on Wednesday January 02, 2019 @05:51PM (#18811117)
Now that you're a computer science major... is there anyway you could think of making a better environment for learning? I personally really struggled with "connector-set" style programming thing like Scratch. It always felt too limiting, or, I don't know... forced? It's very obvious how the blocks match to code - so it feels (to me) like it's "begging the question": to know how to connect the blocks you need to know how to construct the code. It's like it's missing a layer of abstraction after you figure out the very basics.

Lately I've been wondering if there is a better way that doesn't match 1-to-1 with coding constructs - something visual, but something that isn't just "a for-loop represented as a physical block". Not sure what that would be though!

Re:Scratch 3.0 by brianm on Wednesday January 02, 2019 @05:58PM (#18811171)
It is really limited, but kids pick it up MUCH more quickly than anything else I've seen.

Alice ( https://www.alice.org/ ) is a step more advanced than Scratch, and works well for my middle-school-aged kiddo, who can work through exercises in CodeCombat ( https://codecombat.com/ ), but has trouble with javascript||python in less structured environments.

Re:Scratch 3.0 by edwintorok on Wednesday January 02, 2019 @06:22PM (#18811328)
FWIW if you are greeted with a white page try using Chromium. Apparently the site doesn't work at all in Firefox64 with an error about lazyYT being undefined (I sent an email to webmaster@).
Re:Scratch 3.0 by snazz on Wednesday January 02, 2019 @08:54PM (#18812169)
The default output of Scratch being on the stage is a big step up from text as far as intuitiveness goes, and it allows beginners to accomplish a lot more with a lot less work.

I'm not sure how it would work, but it would be very nice if Scratch emphasized creating functions and building with more advanced programming concepts. Last time I played with it, functions and "make your own block" were hard to access and not necessary for the target audience to make basic games.

Although it's gotten smaller, I think it's Scratch's responsibility to close the gap between it and a "real" programming language.

Re:Scratch 3.0 by abecedarius on Wednesday January 02, 2019 @10:43PM (#18812648)
https://en.wikipedia.org/wiki/ToonTalk shows a different approach that I think could stand to be tried more. You 'train a robot' to do the thing, then generalize the example by erasing specifics. It's said to scale from children who can't read to real CS using recursion.
Re:Scratch 3.0 by existencebox on Wednesday January 02, 2019 @06:24PM (#18811349)
Not parent, but I also got to touch scratch back in the 06/07 time period, and found it quite pleasant.

My initial environment for learning however, had been a TI-83 calculator, and had StackOverflow existed back then (or had the calculator come with a "quick start coding examples" book or something) it would have been 200% ideal. As is I learned most of the core concepts via trial and error, because I was very motivated to make games for my friends and program solutions to homework problems. For keeping me interested at that age the "Real world applicability" aspect cannot be understated.

To share a fun failure mode however, and emphasize the need for accompanying documentation (and this is what scratch does somewhat well in being rigid, at the tautological downside of being rigid) When I first learned about for loops, I didn't actually realize how one used them typically. I thought they were a "wait for N seconds" sleep-style function, and would actually use it in this fashion with laughably high loop iterations and strange formulations in the boolean field.

Re:Scratch 3.0 by ZeikJT on Friday January 04, 2019 @10:22AM (#18824581)
Help fellow TI-83 programmer! That's what I would do back in my high school days. Also learned it to make silly little games like rock-paper-scissors, guess the random number (difficulty was larger number ranges, you'd get 'higher' or 'lower' as feedback after each guess, if you got it right it would list out how many tries it took), and of course a simple 8-ball.

I was also completely unhappy that schools tested learning and perfection at the same time. If I solve a physics problem using the correct formula but make some silly error along the way and get a wrong answer that really sucks since there's not usually enough time to check work. So... I wrote programs to solve any and all equations we'd learned so I could really quickly check my work for correctness. We had to write out all the steps to solve the problem anyway so it never felt like cheating to me, just proper validation :)

Re:Scratch 3.0 by disqard on Thursday January 03, 2019 @02:25AM (#18813484)
I've been working on a visual programming language where "the pictures are the code", in a sense. It's called BlockStudio, and you can use it online (for free) [1].

I'm curious to hear your feedback (if you do try it), because you've asked the sort of question that prompted its creation.

[1] www.blockstudio.app

Re:Scratch 3.0 by vez- on Wednesday January 02, 2019 @11:31PM (#18812833)
I've been wondering the same thing. I feel like there could be a more exclusively visual programming paradigm.

I wish there was a better way to program on mobile, because typing just doesn't feel good. Maybe a visual way to program could bridge that gap.

I also feel that kids would love to be able to create their own install-able apps with something like Scratch. Maybe could be done with something like PWAs?

Re:Scratch 3.0 by alexis_read on Thursday January 03, 2019 @03:26AM (#18813657)
Quick plug for my node red port to android (and can do ios) https://github.com/alexisread/noreml

It's missing a table component really for UI programming, but can support visually programming apps on mobile devices :)

Re:Scratch 3.0 by gbear605 on Thursday January 03, 2019 @01:24AM (#18813268)
There are a few ways to create actual apps/exes, but none are actively supported or very good.

The new version of Scratch does work on mobile, but it needs to be optimized.

Re:Scratch 3.0 by krackers on Wednesday January 02, 2019 @06:09PM (#18811244)
There's always the classic LOGO environment. You get all the same visual fun but with a "real" lisp-esque programming language
Re:Scratch 3.0 by matthewhall on Wednesday January 02, 2019 @06:51PM (#18811515)
This is my story exactly... installed Scratch on my parent's computer and used the software all the way through version 2. Huge influence on the path I chose.