Re:Brain.js
by hombre_fatal on Friday December 28, 2018 @02:09PM
(#18778748)
Great point.
This is why I used p2.js for javascript game physics over franken-emscripten Box2d ports.
The readme and source code are extremely accessible (https://github.com/schteppe/p2.js#sample-code).
When I was trying to optimize my collision detection, I stepped in to p2.js source to read narrowphase vs broadphase implementations. Last I used Box2d, I was reading c++ pdf documentation.
Really cool example!
how to approximate the XOR function using brain.js
This is how you win over newcomers -- quick, accessible demonstrations of the product/library's capabilities. A sample is worth a thousand words. Tensorflow may have a lot of great, detailed examples, but its documentation fails in this regard.