Re:Epic Games banked a $3B profit in 2018
by pbalau on Thursday December 27, 2018 @06:44PM
(#18773681)
I don't think the question is who started the genre, but who made it commercially viable. And I think pubg gets this
Re:Epic Games banked a $3B profit in 2018
by user5994461 on Thursday December 27, 2018 @07:54PM
(#18774010)
If anything, it's the movies that made it commercially viable, not games that came out later and rode on the wave.
Re:Epic Games banked a $3B profit in 2018
by moron4hire on Thursday December 27, 2018 @08:18PM
(#18774134)
I doubt 50 million people in the West have seen a Japanese cult film, but 50 million people have bought PUBG.
Re:Epic Games banked a $3B profit in 2018
by user5994461 on Thursday December 27, 2018 @08:31PM
(#18774217)
Didn't everyone see Godzilla?
Re:Epic Games banked a $3B profit in 2018
by beetwenty on Thursday December 27, 2018 @04:13PM
(#18772682)
It was in wrestling before any of those, too. Mirriam-Webster dates it to 1671.
Re:Epic Games banked a $3B profit in 2018
by Viker on Thursday December 27, 2018 @04:19PM
(#18772737)
You are just nit picking. He is talking about the closing circle game mechanics. Yes simple but yet genius.
Re:Epic Games banked a $3B profit in 2018
by mnem on Thursday December 27, 2018 @04:29PM
(#18772793)
Bomberman shrank the arena when the matches went to sudden death. Pretty sure others also did this (certainly common in single player games of that era and earlier - arguably Joust with it's rising lava is close to being the first for that sort of thing)
Re:Epic Games banked a $3B profit in 2018
by meestaahjoshee on Thursday December 27, 2018 @04:46PM
(#18772896)
lookup H1Z1
also this concept was a minecraft mod called hunger games before that even
PUBG succeeded and vastly popularized the BR genre but it definitely didn't invent it
https://en.wikipedia.org/wiki/Battle_royale_game#Early_games...
While Battlegrounds was not the first battle royale game, its release to early access in March 2017 drew a great deal of attention, selling over twenty million units by the end of the year,[18][19] and is considered the defining game of the genre.
Re:Epic Games banked a $3B profit in 2018
by retromario on Thursday December 27, 2018 @05:59PM
(#18773421)
> lookup H1Z1
That's what the grandparent was saying: Brandon Greene, the man mostly responsible for PUBG was also responsible for H1Z1 (SOE licensed the Battle Royale mode from him for H1Z1 and hired him as a consultant): https://www.pcgamer.com/battle-royale-modder-brendan-greene-...
Re:Epic Games banked a $3B profit in 2018
by Felz on Thursday December 27, 2018 @04:44PM
(#18772885)
Like almost all game mechanics, I'm fairly sure I saw this in a WC3 custom map half a decade ago.
Re:Epic Games banked a $3B profit in 2018
by TeMPOraL on Thursday December 27, 2018 @07:00PM
(#18773771)
Or even in a StarCraft (the first one) map. AFAIK, MOBAs were invented in SC/SCBW, and refined with the original DotA - the W3 map.
(Tangentially, I'm still amazed at the variety of gameplay ideas people were testing in SCBW and W3's UMS maps).
On the other hand, I see no problem with him trying to profit from it either.
Edit: I correct myself -- in Invisible Man, the phrase was "battle royal," not "battle royale." It's still clearly similar however.