One of the reasons proprietary drivers are a nightmare. Intel works flawlessly (though obviously with different trade offs).
It really is propriety drivers that's the problem
These days I use AMD, and I just haven't had to think about it. Before this I had Nvidea, and even there the open drivers were fine until I wanted to play games.
Kernel DRI drivers, yeah sure. Xorg's xf86-video-intel is a buggy pile of shit that hasn't seen a stable release in 5 years.
Currently the best you get on linux with intel is modesetting driver with glamor for 2daccel. Or use wayland, I guess...
On the contrary, windows GPU(WDDM) drivers are restartable and can handle crashes even without restarting the user graphical apps. This've been so since at least windows 7.
edit: s/WDM/WDDM/
The kernel drm/gpu side is all about mode setting and managing resources.
I’ve had to install wifi drivers for a Windows machine before. Hunting for the right driver, downloading it and transferring it from my phone was quite a pain, as opposed to the wifi just working on Linux.
Windows used to have a really bad reputation for stability. I'm sure a lot of this was windows's fault, but a lot of this was bad third-party drivers that crashed.
You might remember that nvidea does have a driver for Linux. The approach they took isn't really supported, which is one of the reasons why graphics drivers are always such a nightmare under Linux.