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Re:Ultima Online spent years developing a system that was de... by Raph_Koster on Sunday December 23, 2018 @10:13PM (#18750031)
1. Lots of lore and whatnot. More than people give credit for, actually.

1a. The prototype was actually based on U6's rendering engine, not U8.

2. Far too long a story. UO2 was a bit of a mess technologically, IMHO. EA disliked Origin in general. UO continued to do well and the question of why have a sequel came up. And more. But I left OSI before it was killed so can't say for sure.

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