That being said, I don't like Chrome's implementation though. Usually switch to Safari for "PDF mode".
No, not if you opt to have it opened directly in a PDF viewer.
Whether that's any faster than having the browser render it, I don't know. Except for larger files I doubt the difference is significant.
But in almost all cases I prefer to download the PDF and decide what to do with it later.
Not everyone has a pdf viewer software installed.
Every OS X and most Linux desktop distros are capable of rendering PDF natively. Personally I think OS X default PDF viewer renders much better than Chrome. They should just reuse it.
Similar thing for H.264 playback. AFAIK Chrome use ffmpeg to decode H.264 and WebM content. It's fine if there is no native codec to do that (H.264 on Linux, WebM on all OS). But on Windows 7 and OS X where hardware-accelerated H.264 playback comes by default, they should reuse that.
I have a fear that if they continue to do so (invent their own not-so-good stuff instead of reusing existing and better tech), one day Chrome will become the cross-platform shit that can run on every OS but not good on any one.
Chromium use ffmpeg, Chrome use a proprietary library avcodec-52.dll
To be fair though, maybe I'm not the target market for this feature, but I find it way easier to just download the file and have it open in Preview, than to have to work with Chrome's implementation.
This feature has been available in the dev channel of Chrome for ages, and until now it's still unstable. PDF's tend big documents, and it's generally the case that Chrome locks up and ends up crashing when opening a PDF that's more than a few pages. This defeats the purpose in my opinion. The moment I notice I'm loading a PDF in Chrome I go ballistic trying to close the tab to avoid the crash.
I'd rather have developers improving the bookmark manager than trying to make a browser a PDF reader also. And a bad one at it. This makes me want to go back to the Chromium nightly builds. Those where awesome and bullshit free.