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Re:Star Citizen: The Road to Release, Financials and New Par... by ocdtrekkie on Friday December 21, 2018 @01:04PM (#18735134)
This is only partially accurate. Elite: Dangerous definitely focused on getting that "release" 1.0 version ASAP. But Star Citizen has been playable for years as well, it just doesn't presume to call itself "done". Star Citizen is currently on version 3.3.7, and a decent amount of playable features have been around a long time.

They're not that dissimilar, just the labels of what they've chosen to state of their status. Elite: Dangerous added planetary landing more or less around the same time Star Citizen did, for instance, but E:D called it an expansion and Star Citizen called it a new version for their alpha.

Also, you are confused Squadron 42, a single-player game, which has an alpha in 2020, and Star Citizen, which is more analogous to Elite: Dangerous, which is ongoingly available.

Re:Star Citizen: The Road to Release, Financials and New Par... by munchbunny on Friday December 21, 2018 @01:42PM (#18735480)
That's not a good comparison either.

Elite: Dangerous had their alpha in 2013, playable beta mid-2014, with a 1.0 release end of 2014 that was a complete game.

Star citizen had a very scaled down version (Crusader) available end of 2015, as what amounts to an alpha.

I personally hope Star Citizen delivers, but there is really no equivalence here. Frontier delivered much faster.

Re:Star Citizen: The Road to Release, Financials and New Par... by m0llusk on Saturday December 22, 2018 @07:09PM (#18743355)
What exactly was delivered? Physics based flight model? Procedually generated planets and cities? First person interactions with voice and face control? Large sandbox game environment based on comprehensive fictional world building?

What we are discussing has never been delivered before which might explain some of the perceived delays.

Re:Star Citizen: The Road to Release, Financials and New Par... by lstodd on Friday December 21, 2018 @03:47PM (#18736504)
In terms of gameplay E:D didn't deliver. I ceased keeping track in mid-2017, but by then it was inferior to FFE.
Re:Star Citizen: The Road to Release, Financials and New Par... by munchbunny on Friday December 21, 2018 @05:47PM (#18737391)
What's FFE?

Whether or not you liked E:D, it's still a fully released game that felt polished, albeit shallow.

But that's besides the point. Parent poster was drawing equivalencies between the two games' release timings, and my point is those equivalencies aren't actually comparable.

Re:Star Citizen: The Road to Release, Financials and New Par... by mynameisvlad on Friday December 21, 2018 @07:11PM (#18737926)
I think it's Frontier: First Encounter, which is a 1995 game that's the precursor to E:D in the Elite series.

https://en.wikipedia.org/wiki/Frontier:_First_Encounters

I don't see how E:D is inferior to it, but YMMV.

Re:Star Citizen: The Road to Release, Financials and New Par... by Raphmedia on Friday December 21, 2018 @01:08PM (#18735169)
Sure, it's a playable demo but it's barely a full fledged game.

Don't get me wrong, their development cycle is fine if they can keep with it and releasing content is awesome from them. However, I wouldn't recommend anyone that isn't a Space Citizen enthusiast to get their hands on Squadron 42.

Re:Star Citizen: The Road to Release, Financials and New Par... by raesene9 on Friday December 21, 2018 @01:07PM (#18735155)
didn't the original Star Citizen kickstarter promise the single player mode for delivery in 2014? It definitely seems that way from reading the page at https://www.kickstarter.com/projects/cig/star-citizen
Re:Star Citizen: The Road to Release, Financials and New Par... by fapjacks on Friday December 21, 2018 @01:30PM (#18735365)
Again with your "promise" claim, which is false!
Re:Star Citizen: The Road to Release, Financials and New Par... by wapoamspomw on Friday December 21, 2018 @02:59PM (#18736096)
After they got funding they promised, repeatedly, that it would be out in 2016.

https://www.pcgamer.com/roberts-space-industries-denies-squa...

"Squadron 42, the single-player portion of Star Citizen, doesn't have a hard release date, but it was expected to be ready sometime this year. There's even a little “2016” over the “Answer the Call” logo on the Squadron 42 web page. However, that came into question when German site Gamestar reported that, in an interview at PAX West, Cloud Imperium Games boss Chris Roberts said the game probably wouldn't be out until mid-to-late 2017."

A fun reddit thread from Jan 2016:

https://www.reddit.com/r/starcitizen/comments/40fsop/do_you_...

Re:Star Citizen: The Road to Release, Financials and New Par... by clavalle on Friday December 21, 2018 @03:20PM (#18736265)
'Yeah, I can fix your car. I estimate about a week.'

...one year later.

'Well, I never promised!'

Re:Star Citizen: The Road to Release, Financials and New Par... by Dayshine on Friday December 21, 2018 @06:28PM (#18737653)
Yes, you're right, it's stronger than promise, it's "sold as".