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Re:How ‘Baldur’s Gate’ Saved the Computer RPG by synthmeat on Friday December 21, 2018 @09:27AM (#18733463)
Ahhh, the child of Bhaal has awoken. It is time for more... experiments.

I think I spent hundreds of hours just min-maxing in Irenicus' dungeon.

Re:How ‘Baldur’s Gate’ Saved the Computer RPG by _void on Friday December 21, 2018 @09:54AM (#18733610)
You could do this, or try to kill dual sword wield Drizzt Do'Urden.. the legend.
Re:How ‘Baldur’s Gate’ Saved the Computer RPG by ajmurmann on Friday December 21, 2018 @10:20AM (#18733797)
Yep, surround with a swarm of skeletons so he can't move and kill him with crossbows.
Re:How ‘Baldur’s Gate’ Saved the Computer RPG by sano1 on Friday December 21, 2018 @01:43PM (#18735486)
No, you have to have enough members in your party to surround him before speaking to him and then remove them from your party. So neutral NPCs are surrounding him. He will just kill skeletons. But you deserve whatever is coming to you if you kill Drizzt just for some swords.
Re:How ‘Baldur’s Gate’ Saved the Computer RPG by glangdale on Friday December 21, 2018 @05:38PM (#18737333)
I always felt obligated to kill Drizzt as a matter of literary criticism.