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Re:Nvidia's $1,100 AI brain for robots goes on sale by dejv on Sunday December 16, 2018 @11:18AM (#18693674)
For games you usually want smaller number of high performant cores than many lesser performant. Haven't done much game programming in recent years, but I still remmember the terror of programming PS3 Cell CPU.
Re:Nvidia's $1,100 AI brain for robots goes on sale by twtw on Sunday December 16, 2018 @11:58AM (#18693856)
Were the CPU cores of Cell (PPEs) hard to program? I had the impression that the difficulty of the Cell was in the need to manage the 8 SPEs, not in writing software for the Power4 core.

The 8 core Carmel CPU in Xavier is not like the SPEs in Cell.

Re:Nvidia's $1,100 AI brain for robots goes on sale by dejv on Sunday December 16, 2018 @01:33PM (#18694363)
It was hard to utilise all those cores. I am sure game architectures evolved during the years, but back then we didn't know how to split the code to optimally utilise all available resources.