Re:Nvidia's $1,100 AI brain for robots goes on sale
by dejv on Sunday December 16, 2018 @11:18AM
(#18693674)
For games you usually want smaller number of high performant cores than many lesser performant. Haven't done much game programming in recent years, but I still remmember the terror of programming PS3 Cell CPU.
Re:Nvidia's $1,100 AI brain for robots goes on sale
by twtw on Sunday December 16, 2018 @11:58AM
(#18693856)
Were the CPU cores of Cell (PPEs) hard to program? I had the impression that the difficulty of the Cell was in the need to manage the 8 SPEs, not in writing software for the Power4 core.
The 8 core Carmel CPU in Xavier is not like the SPEs in Cell.
Re:Nvidia's $1,100 AI brain for robots goes on sale
by dejv on Sunday December 16, 2018 @01:33PM
(#18694363)
It was hard to utilise all those cores. I am sure game architectures evolved during the years, but back then we didn't know how to split the code to optimally utilise all available resources.
I’ve got a Xavier sitting on my desk too, but haven’t played with it much. Running OpenCV on it and doing some light live video processing was really smooth.