Re:How Sketch Took on Adobe
by seanalltogether on Friday December 14, 2018 @05:09AM
(#18679763)
I've always been upset about the fact that Adobe abandoned Fireworks. Fireworks always made sense to me when I had to cobble together graphics for my websites or apps. Adobe behaves like a company not interested in expanding their market, but just simply doubling down on it's existing cash cows until the day they become irrelevant.
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Same here - Illustrator absorbed a lot of Fireworks features and offers decent optimised JPG/PNG/SVG exports for web, but over the last few years it's become excruciatingly slow while not really adding any new functionality.
Even with a 24 thread CPU and 1080Ti it drops frames constantly, even when the document contains just a single circle. It regularly hangs for a second or two when zooming or adding new shapes or text to the document. After Effects & Premiere are even slower for video editing and are the cause of much swearing in our office.
If Sketch and Figma can smoothly display 100+ populated screens with plenty of functionality then more power to them, we're definitely due competition in the graphics & video market.
Completely agree, it was the perfect mix of vector and bitmap graphics!
Re:How Sketch Took on Adobe
by stupidbird on Friday December 14, 2018 @10:14AM
(#18681316)
Honestly they should have abandoned it earlier. Instead of building monoliths of legacy features/code they need to build full-on replacements every 5-10 years. I can't believe they're still actively developing Dreamweaver to this day.
OF course, there's still not a replacement for Fireworks because they just rolled it into one of their other legacy products. XD is still not great.
That's totally untrue. Adobe have made a humongous play into cloud/enterprise with acquisitions of digital marketing companies like Omniture and Day. They are now a very entrenched enterprise software vendor with Fortune 500s and that's way outside their creative offering. Look Adobe Marketing Cloud.