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Re:IHMC Teaches Atlas to Walk Like a Human by krapp on Thursday December 13, 2018 @05:53PM (#18676883)
This is known as Moravec's Paradox[0]. Fine motor skills and basic visual cognition require far more computational effort than high-level reasoning.

[0]https://medium.com/@froger_mcs/moravecs-paradox-c79bf638103f

Re:IHMC Teaches Atlas to Walk Like a Human by dwaltrip on Thursday December 13, 2018 @08:47PM (#18677755)
I think it is a bit generous to call an AI's behavior in those areas "high-level reasoning" :)

It is certainly quite impressive. But it seems to me that the paradox is neatly solved by comparing the how well-constrained the activity is.

Movement and (especially) visual processing are incredibly general problems. Where as board games are very narrow, well-constrained problems.

It always interesting when people expect AI to robustly and effectively process visual content without first actually understanding the world (which obviously no AI is even close to doing).