Re:Flutter: the good, the bad and the ugly
by vibrato on Saturday November 24, 2018 @04:55AM
(#18521306)
This mirrors my experience working with Xamarin. You had to know both everything going on at the native level and the c# .net and Xamarin levels as well.
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Re:Flutter: the good, the bad and the ugly
by pjmlp on Monday November 26, 2018 @12:41AM
(#18531356)
This is why I always advocate for platform languages on production code.
Too many hours spent in the past writing FFI code, tracking down bugs not knowing if they were on the platform or 3rd party language runtime, missing integration with platform tooling.
Naturally I don't always succeed at that.