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Re:Goboy: Multi-Platform Nintendo Game Boy Color Emulator Wr... by verletx64 on Friday November 23, 2018 @02:36AM (#18514974)
As somebody not versed at all in the front end part of an emulator, what’s a good resource for learning how to put together something that will actually render frames? No preference on technologies here.
Re:Goboy: Multi-Platform Nintendo Game Boy Color Emulator Wr... by Double_a_92 on Friday November 23, 2018 @04:17AM (#18515324)
Emulating the frame is also just part of the emulator. I.e. you got the display memory in some array (of pixel colors) in your code and the emulated instructions modify it. Then you just have to draw whatever is in that array on a "canvas" that your programming language supports.
Re:Goboy: Multi-Platform Nintendo Game Boy Color Emulator Wr... by verletx64 on Friday November 23, 2018 @06:23AM (#18515805)
It’s the drawing bit that I don’t have much experience of haha
Re:Goboy: Multi-Platform Nintendo Game Boy Color Emulator Wr... by staz on Friday November 23, 2018 @06:17AM (#18515785)
currently following this https://cs108.epfl.ch/archive/18/p/00_introduction.html but it is in French